Bungie's X06 Announcements
Posted by Anonymous User (Deleted) at 9/27/2006 10:32 AM PDT
KPaul writes:

Hella Halo Bombshells at X06

Brian and Frankie out in Barcelona at X06 for what we’ve hinted several times would be a Halo 3 no-show. But we also dropped a hint or two that something would be happening, and that’s certainly true. By now you may have read elsewhere that two new Halo game projects have been announced – the Halo Wars real time strategy game from Ensemble and the as-yet unrevealed Halo project to be made in partnership with Lord of the Rings and King Kong director, Peter Jackson. Both projects are for Xbox 360.

Deep breath now. Peter Jackson and Fran Walsh, who we’re also working with on the Halo movie, have formed Wingnut Interactive, a video game studio that will capitalize on Peter and Fran’s creative vision, while using the expertise, infrastructure and experience of Microsoft Game Studios and Bungie Studios to get the show on the road.

It’s a partnership we’ve been very excited about for a long time, and one that gives us great pleasure (and no small measure of relief) to announce.

Wingnut Interactive will be working closely with us to create “another chapter in the Halo universe,” which is a phrase you’ll be hearing a lot and of course, we’re sworn to secrecy.

This raises as many questions as it answers – will it be a sequel? A prequel? A side-story? We won’t squeal, but we can tell you it will be a blend of gameplay and storytelling quite unlike anything the games industry has ever seen before. And Wingnut Interactive isn’t stopping at Halo – the newly formed gaming behemoth will also be working closely with Microsoft to introduce a brand-new gaming IP created by Wingnut themselves.

Gasp! Does this mean Bungie is distracted from Halo 3? No. In fact the Bungie team, now bigger and better than ever, thunders on down the road to completing Halo 3 and will simply not deviate from that path. A few select team members have been chosen to liaise and interface with Wingnut Interactive and in fact, the sharing of ideas and technology with Wingnut Interactive and to some extent, WETA Digital, will likely bring creative benefits to Bungie as we complete our scheduled march to finish and release Halo 3 in 2007. Thanks to careful planning and good use of resources, these new projects have added not one single day to our schedule.


As if the Peter Jackson partnership wasn't cool enough for Halo fans, there's more to be excited about in the form of the just announced Halo RTS game being developed by Ensemble Studios. "Halo Wars" is a brand new saga in the Halo Universe that explores the time of first contact between the UNSC and Covenant Forces. If you've ever wondered what it would be like to control dozens of Warthogs and Scorpion tanks instead of just a single vehicle, your time has finally come.

Click for larger version

Ensemble Studios has a rich heritage and expertise in the real-time-strategy genre through their extremely successful Age of Empires franchises on the PC. This latest endeavor has been designed from the ground up as an Xbox 360 title, with controls and interface specifically tuned for the needs of a console. The folks at Ensemble are the only team we trusted to make a Halo RTS and from what we've already seen (and played), it's going to be awesome. And yes, the controls do work great on a 360 pad.

Bungie has been working with Ensemble primarily in the area of the game's fiction to help inspire the story and ensure continuity with the existing Halo Universe. Aside from that, Ensemble is applying their skills to deliver a great Halo experience in a whole new genre, which is ironically where Halo began in the first place. If you've seen some of the very early Halo videos out there, you might recall that before it ever became an FPS, it was in fact designed as an RTS (building off of Bungie's experience with the Myth franchise). Now, many years later, Ensemble is able to take the franchise full circle and bring it back to the place where it all began.

Ensemble brought their prototype to Bungie quite a while back, to show the guys that an RTS could not only work on the 360, but kick ass too. Frankly, Ensemble is one of very few folks on Earth that we would trust with our baby, and that trust is doubled thanks to the excellence of the Age of Empires franchise.

Ensemble’s own Chris Rippy said, “The Halo Wars team is made up of a bunch of guys that are all very passionate Halo fans. When we sat down to start thinking about our next project, we thought bringing the Halo universe into the RTS world would be a perfect a fit, and would make an amazing game. We couldn't be more excited about Halo Wars, and can't wait for everyone to try it out!”

Naturally you've got a million questions and unfortunately, as is usually the case with anything Halo-related, we don't really have many answers just yet. As we continue to see early builds and get hands on time with the game we'll pass our impressions on to you through our weekly updates but for the most part you should head over to the Ensemble site - www.halowars.com - for the latest news and updates on Halo Wars. In addition to a FAQ and forum, you'll be able to check out various game assets inclduing the CG announcement trailer that was shown to the press at X06. A web version should be up on their site soon in addition to an HD version hitting Xbox Live Marketplace.

With Halo 3 approaching steadily and a ton of cool stuff on the horizon, it's a great time to be a Halo fan and we can't wait to share in all the fun and excitement the future entails. Stay tuned for more details on both announcements and even some surprises for the next Bungie Podcast.

Is it too much Halo? No. Believe us when we tell you that these projects will be spaced out sensibly and in fact, we’re sure you’ll be -blam!-ing soon enough that there’s too large a gap between them, but more importantly, we here at Bungie, our friends at Ensemble and our new partners Wingnut Interactive are doing everything in our care to ensure that Halo 3, Halo Wars and the unnamed Halo project live up to the promise and heritage of the universe we all love so much. It’s going to be incredible. We promise.

HBO's Halo CE News Roundup 

Posted by urk at 6/24/2010 9:12 AM PDT

It's fully customizable!

Looks like HBO has their finger on the pulse of the latest Halo Custom Edition news. And yup, the heart's still beating. If you're still playing, or you're thinking about picking it up, you should hit the link below.

Massive Halo CE News Roundup

Tags: Halo Universe


Feast of Bones 

Posted by urk at 3/29/2010 1:55 PM PDT

Robt McLees speaks on behalf of the dead.

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Tags: HaloHalo Universe


Halo: The Cole Protocol 

Posted by urk at 10/22/2008 12:43 PM PDT

In the first, desperate days of the Human-Covenant War...

Amazon.com has gone live with the back copy for Tobias Buckell's Halo: The Cole Protocol. Thanks to HBO for scaring up the link. Here's the copy from Tobias' blog:

"In the first, desperate days of the Human-Covenant War, the UNSC has enacted the Cole Protocol to safeguard Earth and its Inner Colonies from discovery by a merciless alien foe. Many are called upon to rid the universe of lingering navigation data that would reveal the location of Earth. Among them is Navy Lieutenant Jacob Keyes. Thrust back into action after being sidelined, Keyes is saddled with a top secret mission by ONI. One that will take him deep behind enemy lines, to a corner of the universe where nothing is as it seems.

Out beyond the Outer Colonies lies the planet Hesiod, a gas giant surrounded by a vast asteroid belt. As the Covenant continues to glass the human occupied planets near Hesiod, many of the survivors, helped by a stronghold of human Insurrectionists, are fleeing to the asteroid belt for refuge. They have transformed the tumbling satellites into a tenuous, yet ingenious, settlement known as the Rubble–and have come face-to-face with a Covenant settlement of Kig-Yar . . . yet somehow survived.

News of this unlikely treaty has spread to the warring sides. Luckily for the UNSC, this uneasy alliance is in the path of the Spartan Gray Team, a three-man renegade squad whose simple task is to wreak havoc from behind enemy lines in any way they see fit. But the Prophets have also sent their best—an ambitious and ruthless Elite, whose quest for nobility and rank is matched only by his brutality . . . and who will do anything to secure his Ascendancy and walk the Path."

Halo: The Cole Protocol is set to release on November 25th, 2008.

Bungie Day: 7/7/08 

Posted by lukems at 7/7/2008 12:04 PM PDT

Bungie Day is upon you. Here's some stuff to do while you should be working or doing chores. Tell your mother we say "Hello."

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The Next Halo Novel: The Cole Protocol 

Posted by lukems at 6/16/2008 12:08 PM PDT

Tor Books announces the sixth book taking place in Bungie's Halo Universe, due in stores this Fall.

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Tags: Halo UniverseNovel



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